Pylene
  • Introduction
  • Quick Start
    • Installation
    • Creating and loading images
    • Using algorithms
    • Writing algorithms
    • Image views
  • Community guidelines
  • Reference Manual
  • Developer Manual
Pylene
  • Quick Start
  • View page source

Quick Start

  • Installation
    • Installation
      • Preliminaries (in all cases)
      • Install from Conan (Preferred)
      • Install from sources
      • Library development
    • Architecture
    • Sample project
  • Creating and loading images
    • Regular 2D images from scratch
    • Regular ND images
    • Loading and saving an image
    • Images from existing data
  • Using algorithms
    • Output image convention
    • Parallel algorithms
  • Writing algorithms
    • Non-generic implementation
      • Working on 2D/3D images
      • Reference semantic and passing images to functions
      • Algorithms with local information
    • Generic implementation
      • Neighborhoods and structuring elements in a generic context
      • Accessing multiple images
      • Generic signature and concept checking
    • Writing parallel algorithms
      • Writing parallel pointwise algorithms
      • Writing parallel local algorithms
  • Image views
    • Lazy computation of images
    • Fundamental image views
    • Lazy images operators
      • Arithmetical, logical and comparison operations
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